◆ ApplyConstraints()
void Glacier::ApplyConstraints |
( |
double | timeStep | ) |
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overridevirtual |
Reimplemented from Brick.
◆ AttachFluxIn()
void Glacier::AttachFluxIn |
( |
Flux * | flux | ) |
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overridevirtual |
Attach incoming flux.
- Parameters
-
Reimplemented from Brick.
◆ Finalize()
void Glacier::Finalize |
( |
| ) |
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overridevirtual |
Reimplemented from Brick.
◆ GetDynamicContentChanges()
vecDoublePt Glacier::GetDynamicContentChanges |
( |
| ) |
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overridevirtual |
Get pointers to the state variables.
- Returns
- vector of pointers to the state variables.
Reimplemented from Brick.
◆ GetValuePointer()
double * Glacier::GetValuePointer |
( |
const string & | name | ) |
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overridevirtual |
Reimplemented from Brick.
◆ IsGlacier()
bool Glacier::IsGlacier |
( |
| ) |
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inlineoverridevirtual |
Reimplemented from Brick.
◆ IsOk()
Check that everything is correctly defined.
- Returns
- true is everything is correctly defined.
Reimplemented from Brick.
◆ Reset()
Reimplemented from Brick.
◆ SaveAsInitialState()
void Glacier::SaveAsInitialState |
( |
| ) |
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overridevirtual |
Reimplemented from Brick.
◆ SetParameters()
void Glacier::SetParameters |
( |
const BrickSettings & | brickSettings | ) |
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overridevirtual |
Assign the parameters to the brick element.
- Parameters
-
brickSettings | settings of the brick containing the parameters. |
Reimplemented from Brick.
◆ SurfaceComponentAdded()
◆ UpdateContentFromInputs()
void Glacier::UpdateContentFromInputs |
( |
| ) |
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overridevirtual |
Reimplemented from Brick.
The documentation for this class was generated from the following files:
- /github/workspace/core/src/bricks/Glacier.h
- /github/workspace/core/src/bricks/Glacier.cpp