◆ ApplyConstraints()
void IceContainer::ApplyConstraints |
( |
double | timeStep | ) |
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overridevirtual |
Apply the constraints to the water container.
- Parameters
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Reimplemented from WaterContainer.
◆ ContentAccessible()
bool IceContainer::ContentAccessible |
( |
| ) |
const |
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overridevirtual |
Check if the water content is accessible.
Reimplemented from WaterContainer.
◆ SetNoMeltWhenSnowCover()
void IceContainer::SetNoMeltWhenSnowCover |
( |
const float * | value | ) |
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inline |
Set the option to not melt when snow cover is present.
- Parameters
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value | Pointer to a float value. If the value is greater than 0, melting is disabled when snow cover is present. |
◆ SetRelatedSnowpack()
void IceContainer::SetRelatedSnowpack |
( |
Snowpack * | snowpack | ) |
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inline |
Set the related snowpack.
- Parameters
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snowpack | Pointer to a Snowpack object. This is used to check if there is snow cover present. |
The documentation for this class was generated from the following files:
- /github/workspace/core/src/containers/IceContainer.h
- /github/workspace/core/src/containers/IceContainer.cpp