◆ CanHaveAreaFraction()
bool LandCover::CanHaveAreaFraction |
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inlineoverridevirtual |
Check if the brick can have an area fraction.
- Returns
- true if the brick can have an area fraction.
Reimplemented from Brick.
◆ GetAreaFraction()
double LandCover::GetAreaFraction |
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inline |
Get the area fraction of the land cover.
- Returns
- The area fraction of the land cover.
◆ GetAreaFractionPointer()
double * LandCover::GetAreaFractionPointer |
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inline |
Get a pointer to the area fraction of the land cover.
- Returns
- A pointer to the area fraction of the land cover.
◆ IsLandCover()
bool LandCover::IsLandCover |
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inlineoverridevirtual |
Check if the brick is a land cover.
- Returns
- true if the brick is a land cover.
Reimplemented from Brick.
◆ IsNull()
bool LandCover::IsNull |
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inlineoverridevirtual |
Check if the brick is null (e.g., if the area fraction is null).
- Returns
- true if the brick is null.
Reimplemented from Brick.
◆ SetAreaFraction()
void LandCover::SetAreaFraction |
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double | value | ) |
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Set the area fraction of the land cover.
- Parameters
-
value | The area fraction to set. |
◆ SurfaceComponentAdded()
Called when a new surface component is added to the land cover.
- Parameters
-
brick | The surface component that was added. |
Reimplemented in Glacier.
The documentation for this class was generated from the following files:
- /github/workspace/core/src/bricks/LandCover.h
- /github/workspace/core/src/bricks/LandCover.cpp