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Brick * | _toBrick |
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double | _amount {} |
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double * | _changeRate {} |
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bool | _static {} |
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bool | _needsWeighting {} |
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double | _fractionUnitArea {1.0} |
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double | _fractionLandCover {1.0} |
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double | _fractionTotal {1.0} |
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Modifier * | _modifier {} |
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ContentType | _type {ContentType::Water} |
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◆ GetAmount()
| double FluxToBrick::GetAmount |
( |
| ) |
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overridevirtual |
Get the amount of water outgoing the flux.
- Returns
- the amount of water outgoing the flux
Implements Flux.
Reimplemented in FluxToBrickInstantaneous.
◆ GetTargetBrick()
| Brick * FluxToBrick::GetTargetBrick |
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const |
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inline |
Get the target brick of the flux.
- Returns
- pointer to the target brick.
◆ IsOk()
| bool FluxToBrick::IsOk |
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| ) |
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nodiscardoverridevirtual |
Check that everything is correctly defined.
- Returns
- true is everything is correctly defined.
Implements Flux.
Reimplemented in FluxToBrickInstantaneous.
◆ UpdateFlux()
| void FluxToBrick::UpdateFlux |
( |
double | amount | ) |
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overridevirtual |
Set the water amount of the flux.
- Parameters
-
| amount | the water amount of the flux. |
Reimplemented from Flux.
Reimplemented in FluxToBrickInstantaneous.
The documentation for this class was generated from the following files:
- /github/workspace/core/src/fluxes/FluxToBrick.h
- /github/workspace/core/src/fluxes/FluxToBrick.cpp