1#ifndef HYDROBRICKS_HYDRO_UNIT_H
2#define HYDROBRICKS_HYDRO_UNIT_H
5#include <unordered_map>
10#include "HydroUnitLateralConnection.h"
11#include "HydroUnitProperty.h"
27 explicit HydroUnit(
double area = UNDEFINED, Types type = Undefined);
53 void AddProperty(std::unique_ptr<HydroUnitProperty> property);
86 void AddBrick(std::unique_ptr<Brick> brick);
93 void AddSplitter(std::unique_ptr<Splitter> splitter);
101 [[nodiscard]]
bool HasForcing(VariableType type);
108 void AddForcing(std::unique_ptr<Forcing> forcing);
191 [[nodiscard]]
bool HasBrick(
const string& name)
const;
215 std::vector<Brick*> snowBricks;
216 snowBricks.reserve(_bricks.size());
217 for (
const auto& brick : _bricks) {
218 if (brick->GetCategory() == BrickCategory::Snowpack) {
219 snowBricks.push_back(brick.get());
255 [[nodiscard]]
bool HasSplitter(
const string& name)
const;
278 [[nodiscard]]
bool IsValid(
bool checkProcesses =
true)
const;
351 std::vector<std::unique_ptr<HydroUnitProperty>> _properties;
352 std::vector<std::unique_ptr<HydroUnitLateralConnection>> _lateralConnections;
353 std::vector<std::unique_ptr<Brick>> _bricks;
354 std::unordered_map<string, Brick*> _brickMap;
355 std::vector<LandCover*> _landCoverBricks;
356 std::unordered_map<string, LandCover*> _landCoverMap;
357 std::vector<std::unique_ptr<Splitter>> _splitters;
358 std::unordered_map<string, Splitter*> _splitterMap;
359 std::vector<std::unique_ptr<Forcing>> _forcing;
360 std::unordered_map<VariableType, Forcing*> _forcingMap;
Definition HydroUnit.h:18
void Validate() const
Definition HydroUnit.cpp:252
Splitter * TryGetSplitter(const string &name) const
Definition HydroUnit.cpp:207
void ReserveForcings(size_t count)
Definition HydroUnit.cpp:32
void ReserveLandCoverBricks(size_t count)
Definition HydroUnit.cpp:20
float GetPropertyFloat(const string &name, const string &unit="") const
Definition HydroUnit.cpp:79
void SetId(int id)
Definition HydroUnit.h:318
double GetPropertyDouble(const string &name, const string &unit="") const
Definition HydroUnit.cpp:69
bool HasSplitter(const string &name) const
Definition HydroUnit.cpp:194
bool HasBrick(const string &name) const
Definition HydroUnit.cpp:155
Splitter * GetSplitter(size_t index) const
Definition HydroUnit.cpp:187
void SetProperties(HydroUnitSettings &unitSettings)
Definition HydroUnit.cpp:48
void SaveAsInitialState()
Definition HydroUnit.cpp:42
Types GetType() const
Definition HydroUnit.h:309
bool ChangeLandCoverAreaFraction(const string &name, double fraction)
Definition HydroUnit.cpp:259
LandCover * GetLandCover(const string &name) const
Definition HydroUnit.cpp:173
void AddSplitter(std::unique_ptr< Splitter > splitter)
Definition HydroUnit.cpp:106
int GetSplitterCount() const
Definition HydroUnit.cpp:144
void ReserveSplitters(size_t count)
Definition HydroUnit.cpp:24
string GetPropertyString(const string &name) const
Definition HydroUnit.cpp:83
void AddProperty(std::unique_ptr< HydroUnitProperty > property)
Definition HydroUnit.cpp:64
Brick * GetBrick(size_t index) const
Definition HydroUnit.cpp:148
bool IsValid(bool checkProcesses=true) const
Definition HydroUnit.cpp:212
void ReserveBricks(size_t count)
Definition HydroUnit.cpp:16
double GetArea() const
Definition HydroUnit.h:327
void AddForcing(std::unique_ptr< Forcing > forcing)
Definition HydroUnit.cpp:117
int GetBrickCount() const
Definition HydroUnit.cpp:140
Forcing * GetForcing(VariableType type) const
Definition HydroUnit.cpp:123
Brick * TryGetBrick(const string &name) const
Definition HydroUnit.cpp:168
bool FixLandCoverFractionsTotal()
Definition HydroUnit.cpp:273
std::vector< Brick * > GetSnowpacks() const
Definition HydroUnit.h:214
std::vector< HydroUnitLateralConnection * > GetLateralConnections() const
Definition HydroUnit.cpp:314
LandCover * TryGetLandCover(const string &name) const
Definition HydroUnit.cpp:182
void AddBrick(std::unique_ptr< Brick > brick)
Definition HydroUnit.cpp:93
void ReserveLateralConnections(size_t count)
Definition HydroUnit.cpp:28
void AddLateralConnection(HydroUnit *receiver, double fraction, const string &type="")
Definition HydroUnit.cpp:132
int GetId() const
Definition HydroUnit.h:336
void Reset()
Definition HydroUnit.cpp:36
bool HasForcing(VariableType type)
Definition HydroUnit.cpp:113
Definition LandCover.h:10
Definition SettingsBasin.h:30