1#ifndef HYDROBRICKS_HYDRO_UNIT_H
2#define HYDROBRICKS_HYDRO_UNIT_H
5#include <unordered_map>
10#include "HydroUnitLateralConnection.h"
11#include "HydroUnitProperty.h"
27 explicit HydroUnit(
double area = UNDEFINED, Types type = Undefined);
53 void AddProperty(std::unique_ptr<HydroUnitProperty> property);
62 [[nodiscard]]
double GetPropertyDouble(std::string_view name, std::string_view unit =
"")
const;
71 [[nodiscard]]
float GetPropertyFloat(std::string_view name, std::string_view unit =
"")
const;
86 void AddBrick(std::unique_ptr<Brick> brick);
93 void AddSplitter(std::unique_ptr<Splitter> splitter);
101 [[nodiscard]]
bool HasForcing(VariableType type)
const;
108 void AddForcing(std::unique_ptr<Forcing> forcing);
196 [[nodiscard]]
bool HasBrick(std::string_view name)
const;
220 std::vector<Brick*> snowBricks;
221 snowBricks.reserve(_bricks.size());
222 for (
const auto& brick : _bricks) {
223 if (brick->GetCategory() == BrickCategory::Snowpack) {
224 snowBricks.push_back(brick.get());
260 [[nodiscard]]
bool HasSplitter(std::string_view name)
const;
283 [[nodiscard]]
bool IsValid(
bool checkProcesses =
true)
const;
368 _structureId = structureId;
402 void TransferLandCoverContent(
LandCover* changed,
double oldFraction,
double newFraction,
LandCover* generic,
403 double genericOldFraction,
double genericNewFraction);
408 int _structureId = 1;
410 std::vector<std::unique_ptr<HydroUnitProperty>> _properties;
411 std::vector<std::unique_ptr<HydroUnitLateralConnection>> _lateralConnections;
412 std::vector<std::unique_ptr<Brick>> _bricks;
413 std::unordered_map<string, Brick*> _brickMap;
414 std::vector<LandCover*> _landCoverBricks;
415 std::unordered_map<string, LandCover*> _landCoverMap;
416 std::vector<std::unique_ptr<Splitter>> _splitters;
417 std::unordered_map<string, Splitter*> _splitterMap;
418 std::vector<std::unique_ptr<Forcing>> _forcing;
419 std::unordered_map<VariableType, Forcing*> _forcingMap;
Definition HydroUnit.h:18
void Validate() const
Definition HydroUnit.cpp:326
Splitter * TryGetSplitter(std::string_view name) const
Definition HydroUnit.cpp:280
string GetPropertyString(std::string_view name) const
Definition HydroUnit.cpp:150
bool ChangeLandCoverAreaFraction(std::string_view name, double fraction)
Definition HydroUnit.cpp:332
void ReserveForcings(size_t count)
Definition HydroUnit.cpp:99
void ReserveLandCoverBricks(size_t count)
Definition HydroUnit.cpp:87
void SetId(int id)
Definition HydroUnit.h:338
LandCover * TryGetLandCover(std::string_view name) const
Definition HydroUnit.cpp:255
void SetStructureId(int structureId)
Definition HydroUnit.h:367
LandCover * GetLandCover(std::string_view name) const
Definition HydroUnit.cpp:246
Splitter * GetSplitter(size_t index) const
Definition HydroUnit.cpp:260
void SetProperties(HydroUnitSettings &unitSettings)
Definition HydroUnit.cpp:115
void SaveAsInitialState()
Definition HydroUnit.cpp:109
Types GetType() const
Definition HydroUnit.h:329
void AddSplitter(std::unique_ptr< Splitter > splitter)
Definition HydroUnit.cpp:173
void ResetForcingUpdates()
Definition HydroUnit.cpp:190
bool HasForcing(VariableType type) const
Definition HydroUnit.cpp:180
Brick * TryGetBrick(std::string_view name) const
Definition HydroUnit.cpp:241
double GetPropertyDouble(std::string_view name, std::string_view unit="") const
Definition HydroUnit.cpp:136
int GetSplitterCount() const
Definition HydroUnit.cpp:217
void ReserveSplitters(size_t count)
Definition HydroUnit.cpp:91
void AddProperty(std::unique_ptr< HydroUnitProperty > property)
Definition HydroUnit.cpp:131
Brick * GetBrick(size_t index) const
Definition HydroUnit.cpp:221
bool IsValid(bool checkProcesses=true) const
Definition HydroUnit.cpp:285
void ReserveBricks(size_t count)
Definition HydroUnit.cpp:83
double GetArea() const
Definition HydroUnit.h:347
void AddForcing(std::unique_ptr< Forcing > forcing)
Definition HydroUnit.cpp:184
int GetBrickCount() const
Definition HydroUnit.cpp:213
Forcing * GetForcing(VariableType type) const
Definition HydroUnit.cpp:196
bool FixLandCoverFractionsTotal()
Definition HydroUnit.cpp:459
int GetStructureId() const
Definition HydroUnit.h:376
void RestoreInitialAreaFractions()
Definition HydroUnit.cpp:453
std::vector< Brick * > GetSnowpacks() const
Definition HydroUnit.h:219
LandCover * GetGenericLandCover() const
Definition HydroUnit.cpp:371
std::vector< HydroUnitLateralConnection * > GetLateralConnections() const
Definition HydroUnit.cpp:492
void AddBrick(std::unique_ptr< Brick > brick)
Definition HydroUnit.cpp:160
bool HasBrick(std::string_view name) const
Definition HydroUnit.cpp:228
void ReserveLateralConnections(size_t count)
Definition HydroUnit.cpp:95
void AddLateralConnection(HydroUnit *receiver, double fraction, const string &type="")
Definition HydroUnit.cpp:205
bool HasSplitter(std::string_view name) const
Definition HydroUnit.cpp:267
float GetPropertyFloat(std::string_view name, std::string_view unit="") const
Definition HydroUnit.cpp:146
int GetId() const
Definition HydroUnit.h:356
void Reset()
Definition HydroUnit.cpp:103
Definition LandCover.h:10
Definition SettingsBasin.h:30