hydrobricks
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SubBasin.h
1#ifndef HYDROBRICKS_SUBBASIN_H
2#define HYDROBRICKS_SUBBASIN_H
3
4#include <memory>
5#include <unordered_map>
6#include <vector>
7
8#include "Connector.h"
9#include "HydroUnit.h"
10#include "Includes.h"
11#include "SettingsBasin.h"
12#include "TimeMachine.h"
13
14class SubBasin {
15 public:
16 SubBasin();
17
18 virtual ~SubBasin();
19
26 [[nodiscard]] ModelResult Initialize(SettingsBasin& basinSettings);
27
33 void BuildBasin(SettingsBasin& basinSettings);
34
40 void ReserveHydroUnits(size_t count) {
41 _hydroUnits.reserve(_hydroUnits.size() + count);
42 }
43
49 void ReserveBricks(size_t count) {
50 _bricks.reserve(_bricks.size() + count);
51 }
52
58 void ReserveSplitters(size_t count) {
59 _splitters.reserve(_splitters.size() + count);
60 }
61
67 void ReserveInputConnectors(size_t count) {
68 _inConnectors.reserve(_inConnectors.size() + count);
69 }
70
76 void ReserveOutputConnectors(size_t count) {
77 _outConnectors.reserve(_outConnectors.size() + count);
78 }
79
85 void ReserveOutletFluxes(size_t count) {
86 _outletFluxes.reserve(_outletFluxes.size() + count);
87 }
88
95
102 [[nodiscard]] ModelResult AssignFractions(SettingsBasin& basinSettings);
103
107 void Reset();
108
112 void SaveAsInitialState();
113
119
125 [[nodiscard]] bool IsValid(bool checkProcesses = true) const;
126
133 void Validate() const;
134
140 void AddBrick(std::unique_ptr<Brick> brick);
141
147 void AddSplitter(std::unique_ptr<Splitter> splitter);
148
154 void AddHydroUnit(std::unique_ptr<HydroUnit> unit);
155
161 [[nodiscard]] int GetHydroUnitCount() const;
162
166 void ResetForcingUpdates();
167
174 [[nodiscard]] HydroUnit* GetHydroUnit(size_t index) const;
175
181 [[nodiscard]] bool HasHydroUnits() const noexcept {
182 return !_hydroUnits.empty();
183 }
184
191 [[nodiscard]] HydroUnit* GetHydroUnitById(int id) const;
192
198 [[nodiscard]] vecInt GetHydroUnitIds() const;
199
205 [[nodiscard]] vecDouble GetHydroUnitAreas() const;
206
212 [[nodiscard]] vecInt GetHydroUnitStructureIds() const;
213
219 [[nodiscard]] int GetBrickCount() const;
220
226 [[nodiscard]] int GetSplitterCount() const;
227
234 [[nodiscard]] Brick* GetBrick(size_t index) const;
235
242 [[nodiscard]] bool HasBrick(std::string_view name) const;
243
250 [[nodiscard]] Brick* GetBrick(std::string_view name) const;
251
258 [[nodiscard]] Splitter* GetSplitter(size_t index) const;
259
266 [[nodiscard]] bool HasSplitter(std::string_view name) const;
267
274 [[nodiscard]] Splitter* GetSplitter(std::string_view name) const;
275
281 [[nodiscard]] bool HasIncomingFlow() const;
282
288 void AddInputConnector(Connector* connector);
289
295 void AddOutputConnector(Connector* connector);
296
302 void AttachOutletFlux(Flux* pFlux);
303
310 double* GetValuePointer(std::string_view name);
311
317 [[nodiscard]] bool ComputeOutletDischarge();
318
324 [[nodiscard]] double GetArea() const {
325 return _area;
326 }
327
328 protected:
329 double _area; // m2
330 double _outletTotal;
331 std::vector<std::unique_ptr<Brick>> _bricks; // owning: SubBasin-level bricks
332 std::unordered_map<string, Brick*> _brickMap; // non-owning views into _bricks
333 std::vector<std::unique_ptr<Splitter>> _splitters; // owning: SubBasin-level splitters
334 std::unordered_map<string, Splitter*> _splitterMap; // non-owning views into _splitters
335 std::vector<std::unique_ptr<HydroUnit>> _hydroUnits; // owning
336 std::unordered_map<int, HydroUnit*> _hydroUnitMap; // non-owning views into _hydroUnits
337 std::vector<Connector*> _inConnectors; // non-owning: lifetime managed externally
338 std::vector<Connector*> _outConnectors; // non-owning: lifetime managed externally
339 std::vector<Flux*> _outletFluxes; // non-owning: lifetime managed by process owners
340};
341
342#endif
Definition Brick.h:22
Definition Connector.h:8
Definition Flux.h:9
Definition HydroUnit.h:18
Definition SettingsBasin.h:47
Definition Splitter.h:13
Definition SubBasin.h:14
bool ComputeOutletDischarge()
Definition SubBasin.cpp:322
void ReserveInputConnectors(size_t count)
Definition SubBasin.h:67
void AddSplitter(std::unique_ptr< Splitter > splitter)
Definition SubBasin.cpp:162
int GetSplitterCount() const
Definition SubBasin.cpp:237
vecInt GetHydroUnitIds() const
Definition SubBasin.cpp:203
bool IsValid(bool checkProcesses=true) const
Definition SubBasin.cpp:130
double * GetValuePointer(std::string_view name)
Definition SubBasin.cpp:313
void SaveAsInitialState()
Definition SubBasin.cpp:115
vecInt GetHydroUnitStructureIds() const
Definition SubBasin.cpp:223
void AddHydroUnit(std::unique_ptr< HydroUnit > unit)
Definition SubBasin.cpp:169
void ReserveOutletFluxes(size_t count)
Definition SubBasin.h:85
int GetBrickCount() const
Definition SubBasin.cpp:233
ModelResult AssignFractions(SettingsBasin &basinSettings)
Definition SubBasin.cpp:57
void BuildBasin(SettingsBasin &basinSettings)
Definition SubBasin.cpp:28
void Validate() const
Definition SubBasin.cpp:148
double GetArea() const
Definition SubBasin.h:324
vecDouble GetHydroUnitAreas() const
Definition SubBasin.cpp:213
int GetHydroUnitCount() const
Definition SubBasin.cpp:183
void AddBrick(std::unique_ptr< Brick > brick)
Definition SubBasin.cpp:155
void RestoreInitialAreaFractions()
Definition SubBasin.cpp:124
void ResetForcingUpdates()
Definition SubBasin.cpp:177
void Reset()
Definition SubBasin.cpp:103
HydroUnit * GetHydroUnitById(int id) const
Definition SubBasin.cpp:194
void ReserveBricks(size_t count)
Definition SubBasin.h:49
ModelResult Initialize(SettingsBasin &basinSettings)
Definition SubBasin.cpp:18
void ReserveHydroUnits(size_t count)
Definition SubBasin.h:40
bool HasBrick(std::string_view name) const
Definition SubBasin.cpp:248
void ReserveSplitters(size_t count)
Definition SubBasin.h:58
bool HasSplitter(std::string_view name) const
Definition SubBasin.cpp:268
Brick * GetBrick(size_t index) const
Definition SubBasin.cpp:241
HydroUnit * GetHydroUnit(size_t index) const
Definition SubBasin.cpp:187
bool HasIncomingFlow() const
Definition SubBasin.cpp:294
Splitter * GetSplitter(size_t index) const
Definition SubBasin.cpp:261
void AttachOutletFlux(Flux *pFlux)
Definition SubBasin.cpp:308
void AddInputConnector(Connector *connector)
Definition SubBasin.cpp:298
bool HasHydroUnits() const noexcept
Definition SubBasin.h:181
void ReserveLateralConnectionsForUnits(SettingsBasin &basinSettings)
Definition SubBasin.cpp:281
void AddOutputConnector(Connector *connector)
Definition SubBasin.cpp:303
void ReserveOutputConnectors(size_t count)
Definition SubBasin.h:76