1#ifndef HYDROBRICKS_SPLITTER_SNOW_RAIN_CEMANEIGE_H
2#define HYDROBRICKS_SPLITTER_SNOW_RAIN_CEMANEIGE_H
50 [[nodiscard]]
bool IsValid()
const override;
Definition HydroUnit.h:18
Definition SplitterSnowRainCemaNeige.h:23
void SetHydroUnitProperties(HydroUnit *unit) override
Definition SplitterSnowRainCemaNeige.cpp:45
void AttachForcing(Forcing *forcing) override
Definition SplitterSnowRainCemaNeige.cpp:16
double * GetValuePointer(const string &name) override
Definition SplitterSnowRainCemaNeige.cpp:35
void Compute() override
Definition SplitterSnowRainCemaNeige.cpp:75
void SetParameters(const SplitterSettings &splitterSettings) override
Definition SplitterSnowRainCemaNeige.cpp:12
bool IsValid() const override
Definition SplitterSnowRainCemaNeige.cpp:49
Definition SettingsModel.h:38